Show simple item record

dc.contributor.authorBowling, Kristi G.
Klisch, Yvonne
Wang, Shu
Beier, Margaret
dc.date.accessioned 2013-08-23T17:44:24Z
dc.date.available 2013-08-23T17:44:24Z
dc.date.issued 2013-05
dc.identifier.citation Bowling, Kristi G., Klisch, Yvonne, Wang, Shu, et al.. "Examining an Online Microbiology Game as an Effective Tool for Teaching the Scientific Process." Journal of Microbiology and Biology Education, 14, no. 1 (2013) American Society for Microbiology: 58-65. http://dx.doi.org/10.1128/jmbe.v14i1.505.
dc.identifier.urihttps://hdl.handle.net/1911/71776
dc.description.abstract This study investigates the effectiveness of the online Flash game Disease Defenders in producing knowledge gains for concepts related to the scientific process. Disease Defenders was specifically designed to model how the scientific process is central to a variety of disciplines and science careers. An additional question relates to the game's ability to shift attitudes toward science. Middle school classes from grades six to eight were assigned to the experimental group (n = 489) or control group (n = 367) and asked to participate in a three-session intervention. The sessions involved completing a pretest, a game play session, and taking a post-test. Students in the experimental group played Disease Defenders while students in the control group played an alternative science game. Results showed a significant increase in mean science knowledge scores for all grades in the experimental group, with sixth grade and seventh grade students gaining more knowledge than eighth grade students. Additionally, results showed a significant positive change in science attitudes only among sixth graders, who also rated their satisfaction with the game more favorably than students in higher grades. No differences in mean test scores were found between genders for science knowledge or science attitudes, suggesting that the game is equally effective for males and females.
dc.language.iso eng
dc.publisher American Society for Microbiology
dc.rights This is an Open Access article distributed under the terms of the a Creative Commons Attribution - Noncommercial -Share Alike 3.0 Unported License, which permits unrestricted non-commercial use and distribution, provided the original work is properly cited.
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/3.0/
dc.title Examining an Online Microbiology Game as an Effective Tool for Teaching the Scientific Process
dc.type Journal article
dc.contributor.funder National Institutes of Health, National Institute of Allergy and Infectious Diseases
dc.citation.journalTitle Journal of Microbiology and Biology Education
dc.contributor.org Rice University Center for Technology in Teaching and Learning
dc.citation.volumeNumber 14
dc.citation.issueNumber 1
dc.embargo.terms none
dc.type.dcmi Text
dc.identifier.doihttp://dx.doi.org/10.1128/jmbe.v14i1.505
dc.identifier.pmcid PMC3706166
dc.identifier.pmid 23858354
dc.identifier.grantID R25 A1062762 (National Institutes of Health, National Institute of Allergy and Infectious Diseases)
dc.type.publication publisher version
dc.citation.firstpage 58
dc.citation.lastpage 65


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record