Miller, Leslie M.
Beier, Margaret E.
Klisch, Yvonne, Miller, Leslie M., Beier, Margaret E., et al.. "Teaching the Biological Consequences of Alcohol Abuse through an Online Game: Impacts among Secondary Students." CBEﾗLife Sciences Education, 11, (2012) 94-102. http://dx.doi.org/10.1187/cbe.11-04-0040.
Amultimedia game was designed to serve as a dual-purpose intervention that aligned with National
Science Content Standards, while also conveying knowledge about the consequences of alcohol
consumption for a secondary school audience. A tertiary goal was to positively impact adolescentsﾒ
attitudes toward science through career role-play experiences within the game. In a pretest/delayed
posttest design, middle and high school students, both male and female, demonstrated significant
gains on measures of content knowledge and attitudes toward science. The best predictors of these
outcomes were the playersﾒ ratings of the gameﾒs usability and satisfaction with the game. The
outcomes suggest that game interventions can successfully teach standards-based science content,
target age-appropriate health messages, and impact studentsﾒ attitudes toward science.
Teaching the Biological Consequences of Alcohol Abuse through an Online Game: Impacts among Secondary Students
National Institutes of Health, National Institute on Alcohol Abuse and Alcoholism
CBEﾗLife Sciences Education
Center for Technology in Teaching and Learning
The American Society for Cell Biology
R25 AA014896 (National Institutes of Health, National Institute on Alcohol Abuse and Alcoholism)