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Oasis in the Wasteland: A factory for production of plastic amusement and modern convenience

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dc.creator Grossman, Kate Rose
dc.date.accessioned 2007-05-09T18:11:16Z
dc.date.available 2007-05-09T18:11:16Z
dc.date.issued 1992
dc.identifier.uri http://hdl.handle.net/1911/13577
dc.description.abstract The idea of the Wasteland is a potent metaphor within architecture for urban and social decay. Le Corbusier's project for a City of Tomorrow, an idealized place of industrial production, exemplifies attempts by architects to define an architecture of production within the Wasteland. The project illustrates difficulties inherent in creation of architecture as production and limitations faced by the architect as creator. A factory for production of plastic products from oil has been designed as part of an industrial complex which has been sited, in a wasteland area, next to an amusement park, abandoned oil wells, and industrial warehouses. The architect acts as moderator of the difficult, controversial, given conditions of program and context which are embraced in the design solution in which the Wasteland is reclaimed.
dc.format.mimetype application/pdf
dc.language.iso eng
dc.subject Architecture
dc.title Oasis in the Wasteland: A factory for production of plastic amusement and modern convenience
dc.type.genre Thesis
dc.type.material Text
thesis.degree.department Architecture
thesis.degree.discipline Architecture
thesis.degree.grantor Rice University
thesis.degree.level Masters
thesis.degree.name Master of Architecture
dc.identifier.citation Grossman, Kate Rose. (1992) "Oasis in the Wasteland: A factory for production of plastic amusement and modern convenience." Masters Thesis, Rice University. http://hdl.handle.net/1911/13577.

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